{

WebXR matches the Internet of Matters

The article Actual virtuality: linking actual things to virtual reality utilizing internet technologies appeared first on Mozilla Hacks – the internet programmer blog.

Employing a frame like A-Frame which targets WebXR usually means your undercover a-box> will operate on all VR and AR devices which have access to a browser that supports WebXR, from the smartphone into your pocket to high-end VR and professional AR headsets.
The session in Rennes was fascinating. We were able to receive live information and interact in the universe readily with it. This opens the door from our simplistic model. We also foresee pragmatic usage cases, for example in hospitals and laboratories filled with sensors and modern instrumentation (IIoT or Industrial IoT).

// The token is used to manage access, allowed only to selected users

var baseURL =’https://sosg.mozilla-iot.org/’
var debug = false // used to show material from the console

AFRAME.registerComponent(‘iot-periodic-read-values’,

// Registering an A-Frame component later Utilized in VR/AR entities
init: function ()
this.tick = AFRAME.utils.throttleTick(this.tick, 500, this);

// check for new worth every 500ms
,
tick: function(t, dt)
fetch(baseURL +’things/http–localhost-58888-/properties/color’,
headers:
Accept:’application/json’,
Authorization: Ignore
).then(res =>
return res.json();
).then(property =>
this.el.setAttribute(“color”, property.color);

// the petition went through
// update the color of this VR/AR entity
);

)


We’ll report on the proof-of-concept we assembled after our lucky meeting-of-minds, in a day in FOSDEM today. Our prototype applies 3D visualisation to electricity an IoT interface. It demonstrates how accessible web technology make it possible to combine software to create engaging experiences that are interactive that are new.

  • List all of things, including the schema, to understand their capabilities (properties, values, accessible activities ).
  • Read a property value (e.g. the present temperature of a sensor).
  • Change a property (e.g. restrain the actuator or place the light bulb color).
  • And a whole lot more!

The project was a success! We joined VR and the world together.

It was a demonstration he’d shared the afternoon before in the Mozilla devroom, in a combined demonstration using Mozilla Tech Speaker Dipesh Monga.

Newcomers can start with a adapter and play things that are simulated. These things appear on the dashboard but don’t exist in reality. Sensors or actuators can be executed using web thing libraries. Useful hint: it is much easier to practice on a simulator before working with actual digging and hardware into hardware datasheets.

  • Build a demonstration that goes out of IoT into WoT, revealing the value of connecting things to the web.
  • Connect your very first thing and bring it on line.
  • Make a connection between the Internet of Things and WebXR. Once your thing is linked, you’ll have the ability to exhibit it, and socialize with it in VR and AR.

Resources

Conclusion

The video above shows actual world colour cards inducing colors to change in the digital screen. Following is a outline of what we’re doing in the code.
Our proof of concept, exemplified in the video below, shows how information is brought by a sensor from the real world to the digital universe. Colours are read by the detector from cardboard cards also alters the color of things in virtual reality.
When this is running, the fun starts. You can since the gateway can be accessed by you with code:
The demo showed interactions of various types of detectors, such as a remote sensor in the OpenSenseMap project, a community site that allows contributors upload real-time sensor information.

There is also work in progress on a webapp to A-Frame. Want to become involved in analyzing or testing code? You’re encouraged to assist with the design or suggest some ideas of your own.
Regrettably, the day came to an end, and we ran out of time to try our proof of concept in augmented reality (AR) using a Magic Leap apparatus. Luckily, our project wasn’t ended by the end of the day. Fabien managed to tunnel to Philippe’s demonstration gateway, registered under the mozilla-iot.

From WoT into WebXR

Presenting A-Frame for WebVR

After we had the ability to programmatically get property values with a single HTTP GET request, we can use those values to update the visual scene, e.g. changing the geometry or color of a block. This is made easier with a frame like A-Frame, which lets you describe simple 3D scenes using HTML.

Let us start with a light bulb. Usually, we use a switch to turn the bulb off or on. Imagine if your bulb may have its own internet page.
You don't need a Magic Leap apparatus to explore AR with Things' Internet. A smartphone running Mozilla XR Viewer on an iPhone or an Android employing the experimental build of Chromium will work with traditional RGB cameras.

In the same manner we could get advice with an HTTP GET request, we can send a command. We utilize A-Frame's undercover a-cursor> allowing for discussion in VR. The cursor can send an function, After we look at an entity, such as another cube. There is a command issued to the Matters Gateway when that event is recorded. In our example, when we aim at a green sphere (or"look" with our eyes through the VR headset)we found the green LED, red sphere (red LED) and blue world (blue LED).


How can you create a home that is smart that is web-friendly? You may begin by assembling a basic IoT network that is local. Here’s how:

The web interface of the gateway briefly reproduced as you can see in the movie. We've Got a few ideas for next steps.   By making those interactive everything could be activated by us or get more information about them. Imagine using the gateway floorplan to coordinate with the spatial information about something to the physical design of a level. There are A-Frame components which make it simple to generate simplified building parts like doorways and walls.

Connecting the Internet of Things to Virtual Reality

The idea of Things' Web existed before it got its name. Some IoT theories that are fundamental have a great deal in common with how the web works now. As its name suggests, the net of things offers an efficient way to connect any physical thing into the net.
It's not the ideal thing to do, Though this version works. A standardized API should honor REST principles and use common semantics to explain Things (TD). The W3C is pushing for standardization — a sleek interoperable internet language which can be implemented by any undertaking, such as Mozilla's Project Things.
For your next step, we recommend testing the easiest example: list all of the items connected to your gateway. In our example, we use a light bulb, something composed of many properties. Make sure that the thing displayed on the gateway web interface matches the real world thing. Use the browser console using the supplied code snippets to check the behavior matches the device.

By adding the colour feature then its color change.
{

  1. You are going to require a computer using a network port to use as a gateway.
  2. Add devices to your network and define a protocol to link them to the central gateway.
  3. Build a user interface to allow the user control all connected devices from the gateway.
  4. Afterwards you can develop custom web programs that may also link to the gateway.

The augmented reality implementation proved easy. Aside from eliminating <a-sky&gt; therefore it would not cover our area of view, we did not need to modify our code. We opened our current web page on the MagicLeap ML1 as a result of exokit, a new open-source browser especially targeting spatial devices (as presented during Fabien's FOSDEM chat ). It just worked!

You can depend on a cheap and low-power ingestion single board computer, for instance the Raspberry Pi, to install the operating system picture given by Mozilla. Then you can create virtual items like light bulbs, or join real hardware like sensors onto the entry itself. You’ll be in a position to control your own device(s) from the net via the tunneling service supplied from the"items cloud". Your data is accessible at a custom domainname, stays on the regional network, and is never sent to a 3rd party in the cloud.
We are two programmers, focused on unique domains, who saw an opportunity to continue our conversation by building a proof of concept. Creating a prototype gave the two of us a way to explore some thoughts we’d shared at the summit.
By employing a high-tech frame, we could start development though the spec is still in progress, since the shredder includes a polyfill maintained by browser vendors and the community at large. The guarantee of having one code base for all VR and AR headphones is among the most exciting facets of WebXR. Using A-Frame, we can start today and be prepared for tomorrow.
We'll show you how to do a similar experiment yourself:

To be able to make the process efficient and also safe, the gateway takes care of authentication by generating a token. The gateway can also create direct code snippets in Many languages (including JavaScript) that May Be Used to get other programs :

This is only an API to control a boolean, making it feasible to use the cell browser as a remote control for your light bulb.

To prevent the wheel, look at software. Where Mozilla's Things Gateway comes from that ’ s. You won't require network technology or electronics expertise to begin.
Gateway ="https://sosg.mozilla-iot.org<
token="B4DC0DE..."

curl
-H"Authorization: Bearer $token"
-H 'Accept: application/json'
https://sosg.mozilla-iot.org/things

The beauty behind the code is that these 3D objects, or entities, are explained clearly, nevertheless their shape and behavior can be extended readily using components. A-Frame has an active community of contributors. Scenes that begin with shapes can grow into exquisite, intricate scenes.
In Rennes, a city in Brittany, in the northwest of France, that the Ambassad'Air project is performing community air-quality monitoring using luftdaten software on super economical microcontrollers.

Thus we decided to meet again in Rennes, also call for the local community. We suggested a public workshop bridging"Internet of Things" and"XR" using FLOSS. Thanks to the participants in Rennes due to their curiosity and their valuable input.
Developers can focus on exploring novel applications and use cases for your technology.
Employing a curl control, you can query the Entire tree to spot all things registered from the gateway:
The transition from VR/AR into XR requires two measures. The very first step is. Although the specifications for VR and AR on the web are still works in progress by the W3C's"Immersive Internet" standardization process, we can aim XR devices now.{
"title":"ColorSensor",..."possessions": {"color": {"type":"string","@type":"ColorProperty","readOnly": true,"links": [ ..."href":"/things/http--localhost-58888-/properties/color"...

  1. We create a security token (JWT) to obtain access to our Things Gateway.
  2. Then we fetch the real estate value of a Item and display it on the current entity.

This flexibility enables developers to work at the level of the pile where they feel comfortable, from HTML to writing elements from JavaScript, to writing complex 3D shaders. You may never need to write JavaScript by remaining within the bounds of A-Frame's core. If you want to write JavaScript, documentation is available to do things like manipulating the underlying three.js thing .

Here's a bit more of the context: Fabien Benetou organized of this JavaScript devroom track at FOSDEM, and introduced High end augmented reality with JavaScript. Philippe Coval in the Samsung OpenSource group joined his colleague Ziran Sun to present Bring JavaScript to the Web of Things on Precisely the Same track.

The objective of our demo was two-fold: to deliver real world data to a virtual world, and to act on the world in the universe. We were able to display sensor data such as light and temperature intensity in VR. In addition, managed to turn LEDs on and off . This validates our proof of concept.

From IoT into the Web of Things

User devices are private rather than exposed to the world wide web, so nobody else can access or control your light bulb. Here's a Fast look
Static slide with code describing the RESTful architecture of the gateway

Connect your initial item

For curious readers, check out the IoT.js code in Philippe’s webthings-iotjs manual on GitHub, and research colour sensor code that’s been published to NPM as color-sensor-js.
The demo shows how activities in the digital world can affect the real world. With colors that match their virtual reality counterparts, we turn on LEDs in this video.
In the sections we offer an overview of the concepts that came together in our project.
The result is a JSON structure of all the things. Every thing has a different endpoint like:

The second step requires you, as user and reader. What would you like to see? Do you have thoughts of usage cases that produce interactive spatial content for AR and VR?
What Matters are you going to bring to the digital universe?
If your light bulb or any wise device is web friendly, then it would be reachable by a URL such as https://mylamp.example.local. The bulb seller can implement a page to your user, and a web server in the device. The manufacturer could offer another endpoint for a machine-readable status that would suggest"ON" or"OFF". Even better, that endpoint may be read with an HTTP GET query or set using an HTTP POST performance with ON or OFF.

Moving from Virtual Reality to Augmented Reality

The videos and this workshop and code are simple starting points. Samsunginter.net/ / @RzrFreeFr).
A-Frame itself is agnostic. You can rely on React, if you're a React developer. Prefer Vue.js? Not a problem. JS & vanilla HTML is the thing? These work. Wish to use VR in data visualisation? You can let D3 handle the information bindings.

We change the value on the 3D thing to the actual price, derived from its colour detector that is physical of the thing. Voila! This connects the virtual and the actual world . Here's the A-Frame part we wrote that can be implemented to almost any entity that is A-Frame.|This workshop and the consequent videos and code are simple starting points. If you begin work on a similar project, please do get in touch (@utopiah and @rzr@social. Samsunginter.net/@RzrFreeFr). We'll help however we could!{
"title":"ColorSensor",..."possessions": {"color": {"type":"string","@type":"ColorProperty","readOnly": true,"hyperlinks": [

  1. You'll need a a computer with a network interface to use as a gateway.
  2. Add devices to your network and specify a protocol to connect them into the central gateway.
  3. Later you can develop custom web programs that may also link to the gateway.

The next demo shows how the world can affect. In this video, we flip on LEDs.
The project was a success! We joined VR and the world.
This flexibility enables developers to operate in the level of the stack where they feel comfortable, from HTML to composing elements from JavaScript, to writing complex 3D shaders. By remaining within the boundaries of A-Frame's core you may never even have to write JavaScript. If you would like to write JavaScript, documentation can be found to perform things like manipulating the underlying three.js object.

Our proof of concept, illustrated in the movie below, shows information is brought by a detector from the actual world to the world. Colours are read by the light sensor also alters the colour of things in virtual reality.
Our demo's aim was two-fold: to deliver real world data into a digital world, and to act on the world from the world. We were able to display live sensor data like light and temperature intensity in VR. In addition, were able to turn on and off LEDs .

The short video above shows world colour cards inducing colors to change from the virtual screen. Here's a outline of what we're doing in the code.

The session in Rennes has been intriguing. We were able to get live data in the real world and interact in the world readily with it. This opens the door by our simplistic prototype: to many possibilities. We also foresee pragmatic usage cases, for example in hospitals and labs full of sensors and contemporary instrumentation (IIoT or Industrial IoT).

Newcomers can begin with a virtual adapter and play simulated things. These items appear on the dashboard but do not exist in fact. Sensors or actuators can be implemented using web thing libraries. Useful tip: it's much simpler to practice on a simulator prior to working with actual hardware and digging into hardware datasheets.
To be able to make the process efficient and also safe, the gateway takes care of authentication by creating a token. The gateway may also generate direct code snippets in Many languages (including JavaScript) that can be used to get other programs :
All this is simply an API to manage a boolean, which makes it feasible to use the browser that is mobile as a control for your light bulb.

Using a frame like A-Frame which aims WebXR usually means your undercover a-box> will operate on all VR and AR devices that have access to a browser which supports WebXR, from your smartphone in your pocket to high-end VR and specialist AR headsets.

You do not want a Magic Leap apparatus to explore AR using Things' Web. A smartphone running Mozilla XR Viewer on an iPhone or a Android employing the experimental build of Chromium will operate with conventional RGB cameras.

Here is a little more of the context: Fabien Benetou coordinated of this JavaScript devroom monitor at FOSDEM, and presented High ending augmented reality using JavaScript. Philippe Coval in the Samsung OpenSource group joined his colleague Ziran Sun to present Bring JavaScript into the Internet of Things on Precisely the Same track.

In our next step we alter the value on the 3D object to the actual value, derived from its physical colour sensor of the thing. Voila! This connects the virtual and the real world reality. Here's the part we wrote that may be implemented to almost any entity that is A-Frame.

In the segments we provide a review of the concepts that came in our project.
How can you make a smart house? You can begin by assembling a IoT network that is local that is fundamental. This ’s how:
Once we were able to programmatically get property values with a single HTTP GET request, we could use those values to update the visual arena, e.g. altering the geometry or colour of a block. This is made easier with a frame like A-Frame, which permits you to describe simple 3D scenes with HTML.

For curious readers, take a look at the IoT.js code at Philippe’s webthings-iotjs manual on GitHub, and research color sensor code that’s been published to NPM as color-sensor-js.
Once this is running, the fun begins. Since the gateway can be accessed by you with code, you can:
We are just two programmers, focused on domain names, who saw an opportunity to continue our conversation. Fabien Benetou is a programmer focused on virtual reality and augmented reality. Phillipe Coval works on the Internet of Things. Creating a prototype gave a way to both of us to explore some thoughts we’d shared at the conference.
Itself is agnostic. You can rely on React if you're a React developer. Prefer Vue.js? Not a problem. Vanilla HTML & JS is your thing? All these work. Want to use VR in data visualisation? You can allow D3 handle the data bindings.

WebXR meets the Internet of Things

The concept of Things' Web existed before it got its name. Some basic IoT concepts have a great deal in common with how the web works today. As the name implies, the net of items offers an efficient way to connect some other physical object to the world wide web.

Connect your initial item

Get to know your Things Gateway

What Things are you going to bring to the universe?

  • List all things, including the schema, to comprehend their capabilities (properties, values, accessible activities ).
  • Read a home value (e.g. the current temperature of a sensor).
  • Change a property (e.g. control the actuator or set the light bulb shade ).
  • And much more!

From IoT into the Web of Matters

We'll show you how to perform a comparable experiment yourself:
We'll report on the proof-of-concept we assembled after our blessed meeting-of-minds, in a day in FOSDEM Now. Our model applies 3D visualisation to power an IoT interface. It shows how web technologies make it possible to combine software to create engaging new adventures that are interactive.
You can rely on a low-cost and low-power ingestion single board computer, for instance the Raspberry Pi, to install the operating system image provided by Mozilla. Then you can create virtual things like light bulbs, or join real hardware like detectors on the gateway itself. You’ll be able to command your own device(s) from the web via the tunneling service provided from the"items cloud". Your information is accessible at a custom domain, stays on the local network, and is not delivered to a 3rd party in the cloud.

{

Conclusion

  1. We create a security token (JWT) to gain access to our Matters Gateway.
  2. Subsequently we fetch the real estate value of a Item and display it on the current entity.

var token = 'Bearer SOME_CODE_FOR_AUTH'

Want to become involved in analyzing or testing code? You're invited to help with the design or suggest some thoughts of your own.

Static slide with code describing the RESTful architecture of the gateway

As you can see in the movie, we reproduced the gateway's interface. We have a few ideas for next steps.   By making those interactive everything could be activated by us or get more information about them. Imagine using the gateway floorplan to match a thing's spatial information to a flat's physical layout. There are A-Frame elements that make it straightforward to generate simplified construction parts like doorways and walls.

Connecting the Web of Things to Virtual Reality

Philippe demonstrated a remote"SmartHome in a Box", employing a live webcam stream. It was a demo he had shared the afternoon before in the Mozilla devroom, at a joint presentation with Mozilla Tech Speaker Dipesh Monga.

User devices are not exposed to the net and private, so nobody else can access or control your lighting bulb. Here's a look
To avoid reinventing the wheel, look at present free software. Where Mozilla's Things Gateway comes in, that ’ s. You won't need network technology or electronics experience to get started.
The reality implementation was simple. Aside from eliminating <a-sky&gt; so it wouldn't cover our area of view, we did not have to change our code. We started our current web page on the MagicLeap ML1 as a result of exokit, a fresh open-source browser especially targeting plasma apparatus (as presented during Fabien's FOSDEM chat ). It just worked!
The beauty behind the declarative code is that these 3D objects, or entities, are described clearly, yet behavior and their form can be extended easily with components. A-Frame has an active network of subscribers. Consequently, scenes which begin with simple shapes can develop into complex scenes.

The Followup to FOSDEM

jq -M.

Here is the narrative of our blessed experience at FOSDEM, the largest free and open source software event in Europe. We are just two programmers, focused on domains, who saw a chance to continue our dialogue that is specialized by building a proof of concept. Developing a prototype gave the two of us a way to explore a few ideas we’d.

Connecting the Internet of Things to Virtual Reality

Conclusion

The result is a JSON structure of all the things. Each thing has a different endpoint like:
The session at Rennes was fascinating. We could receive information from the real world and interact with it in the world. This opens the door to many possibilities: by our prototype to artistic projects that challenge our understanding of truth. In addition, we foresee pragmatic usage cases, for example in hospitals and labs full of sensors and contemporary instrumentation (IIoT or Industrial IoT).

The demo shows how actions in the world can affect the real world. In this video that is , we turn on LEDs.
The guarantee of having one code base for all VR and AR headphones is among the facets of WebXR. Using A-Frame, we are able to start today and get ready for tomorrow.

Newcomers can begin with a digital adapter and play with things. These things show up on the dashboard but don't exist in fact. Sensors or actuators can be implemented using web thing libraries. Useful tip: it's much simpler to practice on a simulator prior to working with real hardware and digging into hardware datasheets.

Once this is running, the fun starts. You can since the gateway can be accessed by you with code:

In Rennes, a town in Brittany, in the northwest of France, that the Ambassad'Air project is performing community air-quality monitoring using luftdaten applications on super economical microcontrollers. Fabien had already made plans to go to Rennes the following week (to breathe fresh air and revel in local baked delicacies like the delightful kouign amann).

It's not the way to go, Though this model works. A standardized API should respect REST fundamentals and use common semantics to explain Things (TD). The W3C is pushing for standardization — a smooth interoperable web language which can be implemented by almost any project, for example Mozilla's Project Things.

Using a framework like A-Frame which aims WebXR means your undercover a-box> will probably work on all VR and AR apparatus which have access to a browser that supports WebXR, from the smartphone into your pocket to high-end VR and specialist AR headsets.

  • List all of things, including the schema, to understand their capabilities (properties, values, available activities ).
  • Read a home value (e.g. the present temperature of a sensor).
  • Change a property (e.g. control the actuator or set the light bulb color).
  • Get the coordinates of a item on a 2D floor plan.
  • And a whole lot more!

Static slide with code describing the RESTful architecture of the gateway

From WoT to WebXR

Presenting A-Frame for WebVR

Once we had the ability to programmatically get property values with a single HTTP GET request, we could use those values to upgrade the visual scene, e.g. altering the geometry or color of a cube. This is made simpler with a frame like A-Frame, which lets you describe simple 3D scenes using HTML.


The post Actual virtuality: linking actual things to virtual reality utilizing web technologies appeared first on Mozilla Hacks - that the internet developer blog.
For interested readers, take a look at the IoT.js code in Philippe’s webthings-iotjs manual on GitHub, and research color sensor code which ’s been published to NPM as color-sensor-js.

The reality implementation was easy. Aside from removing <a-sky&gt; therefore it wouldn't cover our area of view, we didn't need to change our code. We opened our existing webpage on the MagicLeap ML1 as a result of exokit, a new open-source browser specifically targeting plasma apparatus (as presented during Fabien's FOSDEM chat ). It worked!
Here's a bit more of the context: Fabien Benetou coordinated of this JavaScript devroom track at FOSDEM, also introduced High end augmented reality with JavaScript. Philippe Coval in the Samsung OpenSource team combined his colleague Ziran Sun to show Bring JavaScript into the Web of Things on the same track.

We'll show you how to perform a similar experiment yourself:

Sadly, the day came to an end, and we ran out of time to try our proof of concept in augmented reality (AR) using a Magic Leap apparatus. Fortunately, the end of the day didn't end our undertaking. Org subdomain and access it as though it were on a local network, using Mozilla's remote access feature.
The demonstration showed interactions of different kinds of detectors, such as a remote sensor from the OpenSenseMap project, a community website which allows contributors upload real-time sensor data.
For the following step, we recommend testing the easiest example: list all of the items connected to your gateway. In our case, we utilize a light bulb, a thing composed of several properties. Make sure that the item displayed on the gateway internet interface matches the real-world thing. Use the browser console using the supplied code snippets to confirm the behavior matches the apparatus.

In the exact same way we could get advice with an HTTP GET requestwe could send a command. We utilize A-Frame's allowing for interaction in VR. The cursor can then send an function once we look at an entity, such as another block. When that event is captured, a command is issued to the Matters Gateway.

Moving from Virtual Reality to Augmented Reality

The next step requires you, as user and reader. What would you like to see? Do you have thoughts of use cases that produce interactive content for AR and VR?

Let's start with a light bulb. We utilize a physical switch to turn the bulb on or off. Imagine if your light bulb could have its own web page.
The result is a JSON structure of all the things. Each thing has a different endpoint like:

You can build on top of existing code which should just work when you copy/paste it in your application. Developers can concentrate on exploring innovative applications and use cases for your technology.

  • Construct a demo that goes from IoT into WoT, revealing the value of linking things to the web.
  • Connect your first thing and deliver it online.
  • Make a connection between the Internet of Things and WebXR. As soon as your thing is connected, you’ll have the ability to exhibit it, and socialize with it in VR and AR.

The transition from VR/AR to XR requires two steps. The very first step is. Even though the specifications for VR and AR around the web are still works in progress by the W3C's"Immersive Web" standardization process, we could target XR devices now.

By adding the colour attribute, then its colour alter.

Using a curl command, you can question the whole tree to spot all things registered by the gateway:

If your lighting bulb or any smart device is net friendly, it would be reachable by a URL like https://mylamp.example.local. The light bulb vendor could implement a welcome page to your consumer, and also a web server from the apparatus. The manufacturer could provide another endpoint for a machine-readable standing that would indicate"ON" or"OFF". Better still, that endpoint could be read using an HTTP GET query or place using an HTTP POST performance with ON or OFF.
By employing a high-tech frame, we could start development even though the spec is still in advance, since the shredder includes a polyfill preserved by browser vendors and the community at large. The promise of having one code base for all VR and AR headsets is one of the aspects of WebXR. We are able to begin and be ready for tomorrow.
The post Actual virtuality: linking real matters to virtual reality using internet technologies appeared first on Mozilla Hacks - the Web programmer blog.
Thus we decided to meet again in Rennes, also call for the local community. Thanks to the participants in Rennes due to their curiosity and their input.

In Rennes, a town in Brittany, in the northwest of France, the Ambassad'Air job is performing community air-quality monitoring utilizing luftdaten applications on super cheap microcontrollers.

From WoT into WebXR

Introducing A-Frame for WebVR

jq -M.

Although this version works, it's not the ideal thing to do. A standardized API should honor REST fundamentals and utilize common semantics to explain Things (TD). The W3C is pushing for standardization — a sleek interoperable internet language which can be implemented by any project, such as Mozilla's Project Things.|The project was a triumph! We connected VR and the world together.
The beauty behind the code is that these 3D objects, or entities, are described yet behavior and their shape can be extended using components. A-Frame has an active community of contributors. The libraries are open source, and built on top of three.js, one of the hottest 3D frameworks on the internet. Consequently, scenes which start with shapes can grow into exquisite scenes.
By way of instance, to define that block in A-Frame, we utilize the label. By adding the colour feature then its colour alter.

Get to know your Things Gateway

From IoT into the Web of Matters

We use a physical change to turn the bulb on or off. Now imagine if your bulb could have its own web page.
This flexibility enables developers to operate in the level of the stack where they feel comfortable, from HTML to composing components in JavaScript, to writing complicated 3D shaders. By remaining within the boundaries of the core of A-Frame you might never even have to write JavaScript. If you want to write JavaScript, documentation is available to do things such as manipulating the inherent three.js thing .

Our proof of concept, exemplified in the movie below, shows a detector connected to the web brings information from the real world to the digital universe. Colours are read by the light detector and alters the color of things in virtual reality.

WebXR matches the Internet of Things

What Matters are you going to bring into the virtual world?
To be able to make the process efficient and safe, the gateway manages authentication by generating a token. The gateway may also generate direct code snippets in Many languages (including JavaScript) which can be used for other programs :
It was a demonstration he'd shared the afternoon before in the Mozilla devroom, in a joint presentation using Mozilla Tech Speaker Dipesh Monga.

You can rely on a cheap and low-power ingestion single board computer, for example the Raspberry Pi, to install the operating system picture given by Mozilla. Then you can make virtual things like light bulbs, or join real hardware such as detectors onto the entry itself. You’ll be in a position to command your device(s) from the net through the tunneling support supplied from the"items cloud". Your data is accessible at a customized domainname, stays on the regional community, and is not delivered to a 3rd party in the cloud.
We will report on the proof-of-concept we built in half a day, following our blessed meeting-of-minds in FOSDEM today. Our model applies 3D visualisation to electricity an IoT interface. It demonstrates how web technology make it feasible to combine software to make engaging interactive experiences that are new.
Our demo's objective was two-fold: to act on the actual world from the digital universe, and to bring real world data to a digital world. We could display sensor data like temperature and light intensity in VR. In addition, were able to turn on and off LEDs from the VR environment. This validates our proof of concept.

The Followup to FOSDEM

To prevent the wheel, look at existing software. Where Mozilla's Things Gateway comes from This ’ s. You won't require network engineering or electronics expertise to begin.
Employing a curl command, you can query the Entire tree to identify everything registered from the gateway:
As you can see in the video, we briefly reproduced the gateway's interface. We've Got a few suggestions for next steps.   By making those spheres interactive everything could be activated by us or get more info. Imagine using the gateway floorplan to coordinate with the information of a thing to a flat's physical layout. There are A-Frame elements that make it simple to generate simplified construction parts like doorways and walls.

The demonstration showed interactions of various types of detectors, including a remote sensor in the OpenSenseMap project, a community site that allows contributors upload real-time sensor information.

  1. We generate a security token (JWT) to obtain access to our Matters Gateway.
  2. Then we bring the real estate value of a Thing and display it on the current entity.

The videos and this workshop and code are simple starting points. If you start work on a similar job, please do get in touch (@utopiah and @rzr@social. Samsunginter.net/ / @RzrFreeFr). We'll help however we can!

  • Build a demo which goes out of IoT into WoT, showing the value of connecting things to the internet.
  • Join your first thing and bring it on line.
  • Create a connection between the Internet of Things and WebXR. As soon as your item is connected, you’ll have the ability to display it, and socialize with it in VR and AR.

We change the color value on the 3D thing to the actual price of the thing. Voila! This connects the actual world reality. Here's the part we wrote that can be implemented to any A-Frame entity.

The video above shows world color cards causing colors to change in the display. Following is a description of what we're doing in this code.

User devices are not exposed to the net and private, so nobody else can control or access your lighting bulb. Here's a quick look
Luckily, the end of the day did not end our project. Org subdomain and get it as if it were on a local community, using Mozilla's remote access feature.
This is only an API to control a boolean, making it possible to utilize the browser that is mobile as a controller for the light bulb.
You don't want AR to be explored by a Magic Leap device with the Internet of Things. A smartphone operating Mozilla XR Viewer within an iPhone or a Android using the experimental build of Chromium will work with conventional RGB cameras.
Having an HTTP GET request we can get information in the exact same manner we could send a command. We utilize A-Frame's allowing for interaction in VR. After we look at a thing, such as another cube, an function can be subsequently sent by the cursor. When that event is recorded, there is a command issued to the Things Gateway.
In case your light bulb or any wise device is web friendly, it would be reachable by a URL like https://mylamp.example.local. The light bulb seller could implement a welcome page to your user, and also a web server from the apparatus. The manufacturer could offer another endpoint for a machine-readable standing that would suggest"ON" or"OFF". Better still, that endpoint could be read using an HTTP GET question or place using an HTTP POST performance with ON or OFF.
Thus we decided to meet again in Rennes, and involve the local community. Big thanks to Gulliver, the regional GNU/Linux Group, who offered to host our last second hacking session. Thanks to the participants in Rennes for their valuable input and their curiosity.{
"name":"ColorSensor",..."possessions": {"color": {"type":"string","@type":"ColorProperty","readOnly": true,"links": [ ..."href":"/things/http--localhost-58888-/properties/color"...

For the following step, we recommend testing the easiest example: listing all the items connected to a gateway. In our example, we use a light bulb, something composed of several properties. Ensure the item exhibited on the gateway internet interface matches the real world thing. Use the browser's console with the provided code snippets to check the behaviour matches the apparatus.

The transition from VR/AR to XR requires two measures. The very first step is. Even though the specifications for VR and AR around the internet are still works in progress by the W3C's"Immersive Web" standardization process, we could target XR devices today.

  1. You'll require a a computer using a network interface to use as a gateway.
  2. Insert devices to your network and define a protocol to connect them into the central gateway.
  3. Afterwards you may create custom web programs that may also connect to the gateway.

Connect your first thing

A-Frame itself is frame agnostic. You can depend on React, if you're a React developer. Prefer Vue.js? No Problem. Vanilla HTML & JS is the thing? These all work. Wish to use VR in data visualisation? You can let D3 manage the data bindings.

How do you create a home that is smart that is web-friendly? You may begin by setting up a IoT network that is basic. This ’s how:

You can build on top of existing code that should just work when you copy/paste it in your application. Developers can concentrate on exploring novel applications and use cases for the technology.
In the sections ahead we provide an overview of the various concepts that came in our project.
Want to become involved in analyzing or testing code? You are encouraged to assist with the design or suggest some thoughts of your own.

The Internet of Things' idea existed before it got its name. Some basic IoT theories have a lot in common with how the web works. As the name implies, the net of things offers an efficient way to link some other physical thing to the net.
The second step requires you, as reader and user. What would you like to see? Do you have ideas of use cases that produce interactive content for AR and VR?